Marco Smit Portfolio

Marco Smit PortfolioMarco Smit PortfolioMarco Smit Portfolio
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Marco Smit Portfolio

Marco Smit PortfolioMarco Smit PortfolioMarco Smit Portfolio
Home
Games Projects
Model Projects
Contact Me
Resume
About Me
More
  • Home
  • Games Projects
  • Model Projects
  • Contact Me
  • Resume
  • About Me

  • Home
  • Games Projects
  • Model Projects
  • Contact Me
  • Resume
  • About Me

My Little Energy Farm

My Little Energy Farm Project

This project explores future trends in sustainable energy through a serious 

game aimed at promoting awareness of renewable energy solutions. 


Focused on player experience, the game educates players on building 

and managing eco-friendly energy farms. 


Targeted at environmentally conscious players and students, 

it highlights the role of modern technology in shaping a greener future.


I worked as the sole developer and creator of this game and its assets


Softwares used: Visual Studio, C#, Unity, Blender, Photoshop


Marco Smit | Game Developer

Theme and Genre

A modern simulation game where players design and manage a renewable

 energy farm, harnessing wind turbines and solar panels to modernize

 power production. Designed as a single-player experience for PC,

 focusing on sustainable energy solutions and resource management..

Go To Game

Game Play Video

Check out a little playthough of the game:

Behind the scenes snapshots for : My Little energy farm

    Our City Our Water

    Our City Our Water Project

     For this project, our group collaborated to address a pressing issue that impacts communities worldwide: the degradation and mismanagement of water systems. Access to clean water is a fundamental need, yet many towns and cities face significant challenges due to pollution, aging infrastructure, and improper waste management.

    Can you keep your city's water system maintained and clean?


    Softwares Used: Blender, Photoshop, C#, Visual Studio


    Role played: User Interface Designer

    I played as the user interface designer and creator of both 2d assets and usages of different buttons headings and fonts.

    The game was created by the following people: Thato Makgabutlane, Marco Smit, Oreratile Ranwashe, Gundo Sikhwivhilu and Xolani Maqungo. s

    Theme and Genre

     The game simulates the real-world challenges of maintaining and repairing a water system, providing a realistic experience of managing resources, repairing pipelines, and addressing contamination issues. 

    Go To Game

    Behind the scenes snapshot for: Our City Our Water

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